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Drop Duchy
AdventureIndieStrategy

Drop Duchy

May 5, 2025 Steam: Very Positive

Give it 3 hours

Gets good by 3h almost every game dips in hours 2–3
Fully opens up by 5h rated like by long-time players
Reach the ending at least 55% of players who started
Started playing 78% of owners
Steam reviews 89% positive of 3,366

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 3,400 Steam reviews in every language. Median playtime in a sample of 295 reviews: 12.2h for positive, 2.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (78% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Daring Duke Beat Act 1 with The Duchy 89% −11
  3. Dauntless Duke Beat Act 2 with The Duchy Most players quit here 67% −22
  4. Dominant Duke Beat Act 3 with The Duchy ≥55% −11

story milestone ending (most common ending) biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (181)

story milestone ending side

  • Reap & Sow Turn 10 Plains into Fields 100%
  • Versatility Place an allied Military building of each unit type in a single round 91%
  • Peasant I Collect a total of 1000 Food 89%
  • Daring Duke Beat Act 1 with The Duchy 89%
  • Lumberjack I Collect a total of 1000 Wood 86%
  • Visitor I Explore a total of 50 rows 85%
  • Off The Wall Defeat The Wall with any faction 84%
  • Conqueror I Complete a total of 10 rounds 83%
  • All Out Obtain more than 50 Gold with leftover units at the end of a round 80%
  • Peasant II Collect a total of 2500 Food 72%
  • Perfection I Explore 4 rows at once 71%
  • Visitor II Explore a total of 100 rows 71%
  • Master Builder I Upgrade a total of 10 cards 70%
  • Agricultural Prowess Explore 10 Fields or more in a single round 70%
  • Tax Collector I Collect a total of 1000 Gold 68%
  • Actually Resourceful Collect 150 of a resource with a single building 67%
  • Dauntless Duke Beat Act 2 with The Duchy 67%
  • Lumberjack II Collect a total of 2500 Wood 67%
  • Land Clearing Turn 10 Forests into Plains, then into Fields 64%
  • Rally Complete Recruit 40 Units in a single round with Rally Point 63%
  • The Wall Mastery Win the battle (no enemies left) against The Wall 63%
  • Rockin' I Collect a total of 500 Stone 63%
  • Keep It Clean Defeat The Keep with any faction 62%
  • Conqueror II Complete a total of 25 rounds 62%
  • Wood Kid Own 5 or more building cards that interact with forests. 62%
  • Evasive Maneuver End the round with an enemy building with 25+ garrison units in reserve 61%
  • Not On My Watch Recruit 25 Units from a single Watchtower 61%
  • Focused Approach Place 3 allied Military buildings of the same unit type in a single round 58%
  • Master Builder II Upgrade a total of 25 cards 56%
  • Dominant Duke Beat Act 3 with The Duchy 55%
  • Tax Collector II Collect a total of 2500 Gold 53%
  • Dungeon Siege Defeat The Dungeon with any faction 52%
  • Rockin' II Collect a total of 1000 Stone 51%
  • Armada End a combat round with at least 7 allied military buildings on the grid. 49%
  • The Keep Mastery Win the battle (no enemies left) against The Keep 48%
  • Fragmented Land Finish the round without exploring a single row 48%
  • Advanced Farming Explore 5 Fields at once in a single row 48%
  • Horn of Plenty Collect 300 Food via exploration in a single round 47%
  • Scholar Own 6 or more technology cards in a single run 47%
  • Syllogomania Have 20 cards in your deck 47%
  • Intensive Logging Harvest 120 Wood with a single Lumber Camp. 45%
  • Peasant III Collect a total of 10000 Food 44%
  • Compulsive Builder Have the same building card three times in your deck 44%
  • No Need For River Produce 250 Gold on a grid without River 42%
  • The Dungeon Mastery Win the battle (no enemies left) against The Dungeon 42%
  • Milling Madness Harvest 75 Food with a single Windmill 41%
  • Mountain King Own 5 or more building cards that interact with mountains. 40%
  • Birth of a City Explore 20 Neighborhoods 39%
  • Outplayed Win a combat round (no enemies left) despite starting with 20% less Units than the enemy 39%
  • Greedy King Have 1000 Gold in reserve 39%
  • Peasant Army Recruit 20 Units with a single Militia Base 38%
  • Rebellious Republic Beat Act 1 with The Republic 38%
  • Lumberjack III Collect a total of 10000 Wood 38%
  • Visitor III Explore a total of 500 rows 37%
  • Pacifism Start a combat phase without a single allied unit. 37%
  • Dynamic District End the round with at least 15 Neighborhoods connected to your Belfry 37%
  • Champion I Defeat a total of 5 bosses 36%
  • Exodus Obtain 75 Citizens in a single round 36%
  • Guardians of the Land Recruit 32 Units with your Cairns in a single round 36%
  • Master Builder III Upgrade a total of 100 cards 36%
  • Facelift Transform more than 35 terrain squares in a single round 35%
  • Tough Tribe Beat Act 1 with The Tribe 35%
  • Tax Collector III Collect a total of 10000 Gold 34%
  • Loyalist Have at least 5 faction exclusive cards in your deck 34%
  • Longest River End the round with a continuous river going from the bottom to the top row (without exceeding the grid) 33%
  • Resilient Republic Beat Act 2 with The Republic 33%
  • Beautiful Belfry Upgrade the Belfry a total of 10 times 32%
  • Conqueror III Complete a total of 100 rounds 32%
  • Corporate Farming Turn 20 squares into Fields with a single Farm. 31%
  • Tenacious Tribe Beat Act 2 with The Tribe 31%
  • Relentless Republic Beat Act 3 with The Republic 31%
  • Perfectly Balanced Collect at least 100 Food, 100 Wood, 100 Gold and 100 Stone in a round. 30%
  • Organized Defense Recruit 40 Units with your Belfry in a single round 29%
  • Legion Have more than 130 Units on a single Military building before the combat phase starts 29%
  • Triumphant Tribe Beat Act 3 with The Tribe 29%
  • Amateur Gardener Turn 10 Plains into Fields with the Garden technology in a single round 28%
  • Counterespionage Activate one of your Alarm Towers with an enemy Alarm Tower (and vice versa) 28%
  • River Patrols Send Units to 4 buildings or more with the Fluvial Guard in a single round 27%
  • Merry Men Recruit 45 Units in a single round with Ranger Base 25%
  • High Spirit Earn over 200 resources with the Stone Circle in a single round 25%
  • Peasant IV Collect a total of 25000 Food 25%
  • Heart of the City Collect 100 Gold with the Belfry in a single round 24%
  • Rapid Expansion Upgrade the Belfry to level 6 before reaching the first boss 24%
  • Ransacked Pillage Depots 5 times 24%
  • Money, Money! Gain 120 Gold with a single Tax Office. 24%
  • Gatecrasher Defeat The Gate with any faction 24%
  • For the Cause Recruit 30 Crusaders in a single round 24%
  • Ominous Order Beat Act 1 with The Order 24%
  • Land Stretching Transform more than 4 Terrains using Land Expansion in a single grid 23%
  • General Mobilization Recruit a total of 150 Crusaders 23%
  • Naughty North Beat Act 1 with The North 23%
  • Foragers Gain 100 Food with the Stone Circle in a single round 23%
  • Champion II Defeat a total of 15 bosses 22%
  • Visitor IV Explore a total of 1000 rows 22%
  • Hold The Door Win a combat round (no enemies left) using only the Belfry as a Military building 22%
  • Recruitment Office Recruit 50 Crusaders in a single round with a Crusader Outpost 22%
  • Obstinate Order Beat Act 2 with The Order 22%
  • Complete Devotion End a round with 10 Faith 21%
  • Outstanding Order Beat Act 3 with The Order 21%
  • Duty & Honor Participate in 10 Expeditions in total 20%
  • Rockin' III Collect a total of 5000 Stone 20%
  • Fort Knox Defeat The Fortification with any faction 20%
  • A Coin for a Soldier Recruit 60 Units in a single round with Barracks 20%
  • Provincial Lord Obtain 100 Gold from a Burgomaster 20%
  • Lumberjack IV Collect a total of 25000 Wood 20%
  • Master Builder IV Upgrade a total of 250 cards 20%
  • People Feeder Upgrade a Market to Level 3 without having selected a single Food upgrade on the Belfry 20%
  • Tax Collector IV Collect a total of 25000 Gold 20%
  • Wololo Convert an enemy group 20%
  • Capital City Reach the maximum level with the Belfry 19%
  • Efficient Expeditions Upgrade the Technology Holy Crusade to level 5 19%
  • Townsfolk Explore 3 rows at once when placing the Town 19%
  • Nimble North Beat Act 2 with The North 19%
  • Heavy Cavalry End a combat with over 80 Units remaining 19%
  • Tax Evasion Upgrade to level 3 the Treadmill Crane and Printing Press technology cards in the same run 18%
  • Urban Sprawl End the round with at least 30 Neighborhoods connected to your Belfry 18%
  • Spin the Wheel Trigger the Wheelbarrow card effect 7 times in a single round 18%
  • Riverfolk Own 5 or more building cards that interact with rivers 18%
  • Self-Sufficiency Beat Act 1 using only the Stone Circle as production building 18%
  • Belligerent Place 3 Raiding Camps in a single round 18%
  • Hero Siege Remove units from 3 or more buildings in a single round with a single Siege Camp 17%
  • Headquarter Recruit 40 Units with the Commandery in a single round 17%
  • Nefarious North Beat Act 3 with The North 17%
  • Deforestation End a round without a single Forest left on the grid 17%
  • Star Power Use 4 different Constellations in a single run 17%
  • Mutual Benefits Have a Training Camp send units to another Training Camp 16%
  • Face The Enemy Gain Gold 3 times in a row with No Mercy 16%
  • Basilican't Defeat The Basilica with any faction 16%
  • No Need For Plain Produce 300 Food on a grid without Plain 16%
  • Wanderlust Have 5 exploration-related cards in your deck 16%
  • Persuasive Preachers Convert a total of 50 Units while playing with The Order 16%
  • Great Ritual Use your Constellation 3 times in a single round 16%
  • The Fortification Mastery Win the battle (no enemies left) against The Fortification 16%
  • Confusion Have a Sacred Ground reduce Units from an allied building 15%
  • Perfection II Explore 4 rows at once, twice in a row 15%
  • Helping Hand Hire a total of 10 mercenary camps 14%
  • Swords for Hire Hire 3 mercenary camps in a single round 14%
  • No Need For Forest Produce 300 Wood on a grid without Forest 13%
  • The Basilica Mastery Win the battle (no enemies left) against The Basilica 13%
  • Godly End the round with 25 Faith or more 12%
  • Sacrificial Lamb Pillage a level 3 production building from your deck. 12%
  • Inspiration Hire all 3 Mercenaries and place them adjacent to the Hall of Heroes in a single round 12%
  • Champion III Defeat a total of 30 bosses 12%
  • Well-fed troops Win a combat using a Provisions Convoy as your only military building 11%
  • Peasant V Collect a total of 50000 Food 11%
  • Conqueror IV Complete a total of 250 rounds 10%
  • The Chainbreaker Trigger an enemy Prison's effect to remove all of its Units. 10%
  • No Need For Mountain Produce 150 Stone on a grid without Mountain 10%
  • Guerilla Remove enemies with 2 different cards before the combat starts 10%
  • Work for Hire Pillage 3 Depots adjacent to the Hall of Heroes in a single round. 10%
  • The Gate Mastery Win the battle (no enemies left) against The Gate 9.7%
  • Overwhelming Force Start the combat with 9 groups 9.4%
  • Rockin' IV Collect a total of 10000 Stone 9.1%
  • Horsing Around Recruit 60 Units in a single round with Horse Stable 9.0%
  • Tax Collector V Collect a total of 50000 Gold 8.8%
  • Optimal Optimum Explore 4 rows while having the Optimizer card at level 3 8.7%
  • Resurgence Reach at least Fury 50 8.6%
  • Visitor V Explore a total of 2000 rows 7.7%
  • Lumberjack V Collect a total of 50000 Wood 7.6%
  • Master Builder V Upgrade a total of 500 cards 7.2%
  • Sea Raiders Remove units from 4 enemy buildings using a single Boathouse. 7.2%
  • Nonviolent Approach Defeat the first boss despite avoiding every combat. 6.0%
  • Opulence Defeat the final boss while having only level 3 cards in your whole deck 6.0%
  • Ultra Efficiency Have 3 Depots activate on every possible compatible terrain during a single round 6.0%
  • Lost in the World Completely eliminate an enemy group with the Isolation technology 5.9%
  • Holy Guide Generate 15 Faith during a round while playing with the Duchy 5.5%
  • It's Not Versailles Here End the round with a Castle & Royal Garden close to one another 5.4%
  • Terraformer Transform the same square three times in a round 5.1%
  • Volley Fire Send units to 4 other buildings in a single round with the Arrow Maker 5.0%
  • Ascended Complete your first Ascension run 4.5%
  • Stars Aligned Use each Constellation at least once 3.8%
  • Minus Times Minus End the round with negative Faith and negative resources 3.3%
  • Abundant Forest Gain 100 Gold with a Forager Hut in a single round 3.3%
  • Challenger I Win a run in Trial mode 3.1%
  • Scoundrel Win a combat round (no enemies left) using only Thieves' Hideout and/or Supply Line as Military buildings 3.1%
  • Holy Deck Win a combat round (no enemies left) using only Religious buildings 2.8%
  • Conqueror V Complete a total of 500 rounds 2.6%
  • Rockin' V Collect a total of 25000 Stone 2.2%
  • On My Way Reach Ascension tier 3 with any faction 1.5%
  • Challenger II Win 5 different Trials 1.0%
  • Challenge III Win 10 different Trials 0.6%
Steam page Updated: 2026-10-20.

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