Blockland
Give it 5 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (52%); after 15h it's 1 in 6 (16%).
- Fully opens up by hour 15.
- The opening is criticised more than in 80% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 82% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,529 Steam reviews in every language. Median playtime in a sample of 249 reviews: 9h for positive, 3.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (82.3% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (11)
story milestone ending side
- It works! Successfully host a server 100%
- Blockhead No More Change from the default name 56%
- Self Help F1 52%
- Educated Complete the tutorial 47%
- High Score! A point 28%
- Gay Pirate Randomize your avatar 25%
- Full House 32 Player server 22%
- Speedier Kart Legit win 12%
- Hacker Super elite 9.0%
- Speedy Kart You probably cheated 8.6%
- SUPER High Score! 1,000,000 points 6.6%