SpeedRunners
Give it 2 hours
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (20%); after 7h it's 1 in 25 (4%).
- Fully opens up by hour 4.
- The game has no story achievements, so drop-off points can't be measured.
- Only 70% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 37,406 Steam reviews in every language. Median playtime in a sample of 297 reviews: 11.2h for positive, 4.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (69.9% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (29)
story milestone ending side
- Backfired Shoot yourself with your own rocket. 100%
- King of Swing Don't touch the floor for 5 seconds. 96%
- Ready for Ranked Unlock Ranked matches. 89%
- Mind Your Head! Drop a Crate on an opponent's head 10 times. 83%
- Two Birds, One Stone Use a bomb on two opponents at the same time. 76%
- See Ya! Overtake 1000 opponents. 60%
- Vengeance, and running! Grapple someone who just grappled you. 50%
- Gotcha! Grapple 100 opponents using the golden hook. 47%
- From Way Downtown Grapple someone from far away. 47%
- Sultan of Swing Don't touch the floor for 10 seconds. 41%
- Get Lucky Witness the SpeedRoulette. 38%
- Strike! Hit 3 opponents with one fireball. 36%
- A Race against Time Beat the first Chapter in Story. 34%
- Triple Freeze! Freeze 3 opponents with one ray. 33%
- Deflected! Deflect a fireball with a shockwave. 30%
- Smooth Moves! Dodge the Golden Hook 10 times. 28%
- Officer requesting Backup Beat the second Chapter in Story. 27%
- Dive, Kick Tackle 10 opponents mid-air. 27%
- Super Speed Maintain superspeed for a full second. 26%
- The most dangerous Game Beat the third Chapter in Story. 24%
- Welcome to New Rush City Beat the final Chapter in Story. 22%
- Ranking Up! Promote to the Beginner League. 18%
- Hook Block Block 10 golden hooks with crates. 6.7%
- Ultimate Swing Lord Don't touch the floor for 30 seconds. 6.7%
- Super Crate Blox Block 10 Rockets with Crates. 3.6%
- The King of New Rush City Beat all Chapters on Unfair difficulty. 3.4%
- 100% Reach max XP. 2.0%
- ez git gud Win a Ranked match with a handicapped character. 1.4%
- Getting Serious! Promote to the Bronze League. 1.3%