IndieStrategy
Isle of Arrows
The first hour is a test
Gets good by 1h almost every game dips in hours 2–3
Started playing 16% of owners
Steam reviews 79% positive of 1,110
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (50%); after 7h it's 1 in 6 (17%).
- The opening is criticised more than in 78% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 16% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,118 Steam reviews in every language. Median playtime in a sample of 298 reviews: 12.4h for positive, 5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (16% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (9)
- Spearhead Have a spike trap place spikes on all of its 4 sides 100%
- Clean Slate Reach Wave 40 without losing any lives 84%
- Penny Pincher Hold 99 coins 83%
- Garden Square Build a 3x3 Garden 51%
- High Road Build a straight path of 15 tiles 34%
- Water World Build a lake consisting of 20 water tiles 21%
- Mountain Range Build an isle with a width of 40 20%
- Moat Fully surround an Arrow Tower by water tiles 15%
- Cover Grounds Playing as the Founders Guild, cover all grounds on the isle 15%
Steam page Updated: 2026-10-20.