Seraph's Last Stand
Hooks you right away
What the data shows
- 91% of first-hour reviews are positive — about the same as players with 5+ hours (94%).
- The opening is criticised less than in 92% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- 76% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,395 Steam reviews in every language. Median playtime in a sample of 297 reviews: 9.3h for positive, 3.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (75.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (8)
story milestone ending side
- Ascended Ascend for the first time. 100%
- Arsenal Unlock all staffs. 46%
- Power of 2 Defeat Alopepetciamus. 45%
- Soccerer Defeat Sarbknathus. 45%
- Cosplayer Unlock all hats. 45%
- Speedrunner Get to wave 60 in less than 20 minutes. 43%
- High-End Specs Get to wave 90 without exploding your computer. 26%
- Smurf Unlock all soul upgrades. 22%