The Last of Us™ Part I
Give it 5 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (60%); after 10h it's 1 in 18 (6%).
- Fully opens up by hour 10.
- The opening is criticised more than in 89% of games we track.
- 68% of players who start reach the ending.
- Most players drop off before “No Matter What” (Complete Part 1): only 68% of starters get there.
- 75% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 112,558 Steam reviews in every language. Median playtime in a sample of 297 reviews: 17.5h for positive, 13.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (74.6% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- No Matter What Complete Part 1 Most players quit here 68% −32
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (29)
story milestone ending side
- Fallen Firefly Find a Firefly pendant 100%
- Self-Help Find one training manual 91%
- Savage Starlight Fan Find a comic 83%
- No Matter What Complete Part 1 68%
- Who's A Good Boy? Pet Buckley the dog 67%
- Geared Up Craft every item 65%
- Sharpest Tool in the Shed Find all workbench tools 57%
- Combat Ready Fully upgrade a weapon 38%
- Lights Out While in stealth, turn off the spotlight generator in Pittsburgh 37%
- Brick Master Win the brick throwing contest 37%
- Don't Go Complete Left Behind 34%
- Live Bait Use bricks or bottles to lure an infected into attacking a human 31%
- Skillz Win the water gun fight 31%
- Sticky Fingers Open all safes 29%
- Prepared For the Worst Find all workbenches 28%
- In Memoriam Pick up Frank's note after it's discarded 21%
- Left Hanging Leave Ellie hanging after a job well done 17%
- Build Em Up, Break Em Down Upgrade and then break one of every melee weapon 17%
- Waterlogged Ride the sewer contraption with Henry and Sam 11%
- Nobody's Perfect Play the Jak X game in Left Behind 11%
- Angel Knives Defeat Black Fang without getting hit 8.8%
- Master of Unlocking Break into every locked door using shivs 7.6%
- Something to Fight For Find all training manuals 7.4%
- Endure and Survive Collect all comics 6.8%
- Look for the Light Find all Firefly pendants 6.0%
- That's All I Got Survive all of Ellie's jokes 5.8%
- Chronicles Find all notes and artifacts 5.8%
- Getting to Know You Engage in all optional conversations 5.5%
- It Can't Be For Nothing Collect all the achievements 5.4%