Arma Reforger
The first 3 hours are a test
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (57%); after 20h it's 1 in 7 (15%).
- Fully opens up by hour 10.
- The opening is criticised more than in 86% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 27% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 59,487 Steam reviews in every language. Median playtime in a sample of 293 reviews: 72.4h for positive, 43.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (26.9% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (24)
story milestone ending side
- True Grit Killed 10 times by other players in any official game mode. 100%
- Welcome to Kolguyev Arrived on Kolguyev during Operation Omega campaign. 67%
- Combat Hygiene Flushed a toilet in-game. 38%
- Ivory Tickler Interacted with a piano in any game mode. 28%
- Sweat Saves Blood Finished the tutorial with every available task completed. 21%
- Night Stalker Kill 5 players at night in a single Conflict play session. 20%
- One to Watch... Neutralized 100 enemy players in any official game mode. 20%
- Major Promotion Achieved the rank of major in a single Conflict play session. 19%
- Nutcracker Destroyed 25 enemy vehicles. 15%
- Clean Sweep Finished the Combat Ops scenario with every available task completed. 12%
- Last One Standing Kill 10 players without dying in a single Conflict play session. 12%
- Trucker Joe Delivered 5000 supplies to friendly bases in a single Conflict play session. 12%
- Paper Pusher Delivered the enemy intel to the extraction point in the Combat Ops scenario. 11%
- Piping Up Interacted with a pipe organ in any game mode. 9.3%
- The Second Invasion Finished the last mission of Operation Omega campaign. 8.9%
- Mined Out Placed 20 mines in any official game mode, on any official server. 7.1%
- Army of One Neutralized 500 enemy players in any official game mode. 5.6%
- Helping Hand Used a medical item to assist other players 50 times in any official game mode. 4.5%
- Deadeye Kill 10 players from a range of 300 meters or more in a single Conflict play session. 4.1%
- Ready Salted Administer a saline solution to yourself or another injured party 25 times in the Conflict game mode. 1.9%
- Rescue Technician Extinguish 10 vehicle fires by performing repairs in the Conflict game mode. 1.9%
- Changing Channels Reconfigure a Radio Relay Station 25 times in the Conflict game mode. 1.5%
- Battlefield Angel Used a medical item to assist other players 250 times in any official game mode. 1.1%
- Requisitioned Decommission 50 civilian vehicles in exchange for supplies in the Conflict game mode. 0.7%