ActionFree To PlayStrategy
Empires Mod
Give it 100 hours
Gets good by 100h then rated almost like by veterans
Started playing 53% of owners
Steam reviews 87% positive of 1,069
What the data shows
- In the first 2 hours almost 1 in 3 reviews are negative (29%); after 100h it's 1 in 18 (6%).
- Only 53% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,056 Steam reviews in every language. Median playtime in a sample of 300 reviews: 7.6h for positive, 0.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (53.2% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (8)
- Just in Time Leave your vehicle just before it explodes. 100%
- Pacifist Have the highest score without any kills. 99%
- Back from the Dead Kill an enemy just after being revived. 83%
- Drive Me Closer Get a melee kill while in a vehicle. 83%
- Free Market Build a tank even though your commander has restricted vehicle creation. 83%
- Never Give Up, Never Surrender Defeat the enemy team before they run out of tickets, despite having no tickets of your own. 83%
- Partybus This won't end well. 83%
- Quid Pro Quo Pro Revive a friendly engineer who recently revived you. 83%
Steam page Updated: 2026-10-20.