Settlement Survival
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (44%); after 15h it's 1 in 9 (11%).
- Fully opens up by hour 10.
- The game has no story achievements, so drop-off points can't be measured.
- Only 64% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 8,176 Steam reviews in every language. Median playtime in a sample of 299 reviews: 23.2h for positive, 5.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (64.2% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (51)
story milestone ending side
- Clear Road Build a road longer than 50 grids in one game (Unreachable on Sandbox Mode). 100%
- City Center Build a Town Hall (Unreachable on Sandbox Mode). 90%
- Advanced Technology Unlock a Lv 3 technology on standard mode. 82%
- Agriculture Tycoon Harvest three kinds of crops in a year (Unreachable on Sandbox Mode). 79%
- Treatment of plague No settlers die from the plague during an outbreak (Unreachable on Sandbox Mode). 72%
- Skilled Workers Use up more than 500 tools in one game (Unreachable on Sandbox Mode). 66%
- Architect Build more than 40 kinds of buildings (Unreachable on Sandbox Mode). 63%
- Builder No buildings are destroyed in 10 years (Unreachable on Sandbox Mode). 59%
- Against the Cold No settler is frozen to death for more than 10 years (Unreachable on Sandbox Mode). 56%
- A Welcoming Settlement Accept immigrants for 5 times (Unreachable on Sandbox Mode). 52%
- Prosperity Keep the population over 100 for more than 10 year (Unreachable on Sandbox Mode). 47%
- Hard-Drinking Consume more than 1000 alcohol (Unreachable on Sandbox Mode). 45%
- Full Load Have at least 10 processing buildings and no vacant positions in all processing buildings (Unreachable on Sandbox Mode). 44%
- Civilized Land More than 200 students graduate in one game (Unreachable on Sandbox Mode). 37%
- Efficient Tools Have 200 adults with steel tools (Unreachable on Sandbox Mode). 33%
- Waterpower Build all kinds of water-powered buildings (Unreachable on Sandbox Mode). 30%
- Administrator Reappoint a Administrator once (Unreachable on Sandbox Mode). 30%
- Practice Makes Perfect Any proficiency level reaches 3 (Unreachable on Sandbox Mode). 28%
- Saving Lives Cure more than 500 patients (Unreachable on Sandbox Mode). 28%
- Road Planning Have more than 2000 grids of roads (Unreachable on Sandbox Mode). 27%
- Animal Imports Purchase more than two kinds of animals (Unreachable on Sandbox Mode). 26%
- Robust Settlers Keep citizens' health over 100% for more than 5 years (Unreachable on Sandbox Mode). 26%
- Happiness Maintainer Keep your City Happiness over 60% for more than 10 years (Unreachable on Sandbox Mode). 25%
- Infrastructure Build a Tailor, Smithy and Chopping House in the first year (Unreachable on Sandbox Mode). 24%
- Handcart Have 200 adults with handcarts (Unreachable on Sandbox Mode). 23%
- Happiness Keep citizens' happiness over 100% for more than 5 years (Unreachable on Sandbox Mode). 23%
- Mineral-Rich Build a Deep Mine and a Deep Quarry (Unreachable on Sandbox Mode). 20%
- Tasty Food Produce more than 10,000 simple food in a year (Unreachable on Sandbox Mode). 18%
- Well-Read Use 1000 books (Unreachable on Sandbox Mode). 16%
- Weather-Beaten Went through all the disasters (fire, snowstorm, tornado, drought, animal plague, great harvest, sandstorm, flood and earthquake) once (Unreachable on Sandbox Mode). 15%
- Snowstorm Go through a snowstorm without anyone frozen to death (Unreachable on Sandbox Mode). 14%
- Developed Economy Get 1,000,000 coins (Unreachable on Sandbox Mode). 13%
- Business Mind Any faction reached Reputation Lv.5 in Standard Mode. 11%
- Thorough Cleaning Clean up all the stones and ore on the map (Unreachable on Sandbox Mode). 11%
- Technology Town Unlock all technologies on standard mode. 11%
- Knowledge is Infinite Keep the educated rate at 100% for more than 10 years with over 300 population (Unreachable on Sandbox Mode). 10%
- Keep Ordering Order goods for more than 10 times in one game (Unreachable on Sandbox Mode). 10%
- Carefree Life Keep the overall stress less than 20 for more than 5 years with over 500 population (Unreachable on Sandbox Mode). 10%
- Luxury Clothes Produce 100 Custom Gown in a year (Unreachable on Sandbox Mode). 8.9%
- World-Renowned Miao, Lorenzo, Rania and Carlo all reached Reputation Lv.5 in Standard Mode. 7.5%
- Seeds Collector Obtain all kinds of seeds in one game (Unreachable on Sandbox Mode). 6.5%
- Efficient Heating Do not use Domestic Fuel for more than 20 years (Unreachable on Sandbox Mode). 5.9%
- Urban Construction Build all kinds of roads, bridges and tunnel in one game (Unreachable on Sandbox Mode). 5.5%
- House Remodel Have 50 remodeled houses that can not be destroyed (Unreachable on Sandbox Mode). 5.3%
- The Sacrifice Build the Great Temple (Unreachable on Sandbox Mode). 5.1%
- Building Expert Unlock all blueprints (Unreachable on Sandbox Mode). 4.8%
- Cozy Houses All citizens live in Luxury House or Garden Villa with over 100 population (Unreachable on Sandbox Mode). 4.2%
- Integrated Development Technology level reaches 100 before Year 30 (Unreachable on Sandbox Mode). 3.4%
- Treasure Resources Produce 10,000 jade and gold sand (Unreachable on Sandbox Mode). 3.0%
- Goof-off Hero Trigger all the debuffs of Goof-off Hero (Unreachable on Sandbox Mode). 2.6%
- Great Castle All citizens live in the Great Castle (Unreachable on Sandbox Mode). 1.7%