Level Zero: Extraction
The first 2 hours are a test
What the data shows
- In the first 2 hours most reviews are negative (67%); after 7h it's 1 in 2 (47%).
- The opening is criticised more than in 94% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 50% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,990 Steam reviews in every language. Median playtime in a sample of 298 reviews: 14h for positive, 3.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (49.8% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (20)
story milestone ending side
- Escape artist Successfuly extract once 100%
- Saving Private Revive a knocked down squadmate 70%
- Blinded by the light Kill an alien with a Flashlight 65%
- Light 'em up! Kill an alien with a flare 47%
- Speedy Getaway Extract from any map within 6 minutes. 44%
- Alien 101 Complete Alien Tutorial 30%
- Frenemy Revive a knocked down enemy mercenary 15%
- Alien initiation As an alien, kill your first mercenary 13%
- Six-Figure Score Extract 100,000 credits worth of equipment. 12%
- Deal Maker Get MAX Reputation with Barterer 10%
- Independent Income Extract 100,000 credits worth of equipment while solo. 6.8%
- Who Wants To Be A Mercenary Get 1,000,000 credits on your account. 4.2%
- Mercenary 101 Complete Merc Tutorial 3.8%
- Theory and Practice Get MAX Reputation with Scientist 3.8%
- Gotcha! Kill an alien with a Flash Trap 3.6%
- Stockpile Star Get MAX Reputation with Supplies Trader 3.6%
- Credits and Credibility Get MAX Reputation with Cybermarket 2.6%
- Arms Race Winner Get MAX Reputation with Gunsmith 2.0%
- Hateful Eight Get 8 mercenary kills in a round as a mercenary. 0.6%
- Total Annihilation As a team of Aliens kill 12 mercenaries in a round. 0.4%