ActionIndie
Neophyte
Hooks you right away
Gets good instantly from the first hour
Started playing 49% of owners
Steam reviews 90% positive of 682
What the data shows
- 82% of first-hour reviews are positive — about the same as players with 4+ hours (82%).
- The opening is criticised less than in 86% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 49% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 695 Steam reviews in every language. Median playtime in a sample of 296 reviews: 6.8h for positive, 3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (49.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (30)
- Neophyte: Graduation Win a run with the Neophyte 100%
- Researcher Unlock 20 unlockables 76%
- Gambler Use reroll altars 50 times 73%
- Spell Mastery: Chain Lightning Deal 2,000,000 damage with the Chain Lightning spell 62%
- Neophyte: Extra Credit I Win a run on challenge level 1 with the Neophyte 59%
- Spell Mastery: Storm Spear Deal 2,000,000 damage with the Storm Spear spell 45%
- Neophyte: Extra Credit II Win a run on challenge level 2 with the Neophyte 42%
- Spell Mastery: Burst Deal 2,000,000 damage with the Burst spell 41%
- Alchemist: Graduation Win a run with the Alchemist 40%
- Spell Mastery: Fireball Deal 2,000,000 damage with the Fireball spell 37%
- Spell Mastery: Power Fist Deal 2,000,000 damage with the Power Fist spell 36%
- Spell Mastery: Solar Beam Deal 2,000,000 damage with the Solar Beam spell 32%
- Gem Collector Collect 20,000 lifetime gems 30%
- Neophyte: Extra Credit III Win a run on challenge level 3 with the Neophyte 28%
- Oracle: Graduation Win a run with the Oracle 23%
- Spell Mastery: Apparition Deal 2,000,000 damage with the Apparition spell 22%
- Spell Mastery: Whirling Death Deal 2,000,000 damage with the Whirling Death spell 19%
- Neophyte: Extra Credit IV Win a run on challenge level 4 with the Neophyte 18%
- Spell Mastery: Ravage Deal 2,000,000 damage with the Ravage spell 18%
- Spell Mastery: Lash Deal 2,000,000 damage with the Lash spell 18%
- Spell Mastery: Lava Chakram Deal 2,000,000 damage with the Lava Chakram spell 17%
- Alchemist: Extra Credit I Win a run on challenge level 1 with the Alchemist 14%
- Spell Mastery: Ignite Deal 2,000,000 damage with the Ignite spell 13%
- Oracle: Extra Credit I Win a run on challenge level 1 with the Oracle 12%
- Alchemist: Extra Credit II Win a run on challenge level 2 with the Alchemist 10%
- Oracle: Extra Credit II Win a run on challenge level 2 with the Oracle 8.9%
- Alchemist: Extra Credit III Win a run on challenge level 3 with the Alchemist 8.3%
- Oracle: Extra Credit III Win a run on challenge level 3 with the Oracle 7.3%
- Alchemist: Extra Credit IV Win a run on challenge level 4 with the Alchemist 6.9%
- Oracle: Extra Credit IV Win a run on challenge level 4 with the Oracle 6.3%
Steam page Updated: 2026-10-20.