INDIKA
Give it 3 hours
What the data shows
- In the first 2 hours almost 1 in 3 reviews are negative (30%); after 4h it's 1 in 11 (9%).
- Fully opens up by hour 4.
- The game has no story achievements, so drop-off points can't be measured.
- Only 62% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 9,908 Steam reviews in every language. Median playtime in a sample of 297 reviews: 5.1h for positive, 4.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (62% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (16)
story milestone ending side
- Abstinence Watch the Drying Scene 100%
- John of Damascus Cut off Ilya's hand 96%
- Rachmaninoff Hit the piano against the walls 5 times 83%
- Desire for a kiss Drown in the pond 10 times 81%
- Kudets Find the kudets 57%
- Sisterly love Drop the ladder in the tower 51%
- Bream Fall off the fish dryer 5 times 32%
- Like shooting fish in a barrel Climb the fish dryer without falling 31%
- Tribute to the deceased Pray for the deceased 28%
- Anecdote Find an indecent book 25%
- Meticulousness Destroy all the crates at the station 23%
- A matching pair Find a pair of bast shoes 19%
- Unholy water Drown in the river 5 times 18%
- Portaitissa Find the icon above the cave 16%
- True virtue Complete the cave in one prayer 14%
- Piety Pray while being chased by a dog 14%