AdventureRPG
Vampire: The Masquerade – Swansong
Give it 20 hours
Gets good by 20h then rated almost like by veterans
Started playing 39% of owners
Steam reviews 63% positive of 776
What the data shows
- In the first 2 hours most reviews are negative (76%); after 20h it's 1 in 7 (15%).
- The opening is criticised more than in 98% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 39% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 782 Steam reviews in every language. Median playtime in a sample of 298 reviews: 22.6h for positive, 4.4h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (38.6% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (31)
- A gathering of beasts Scene 1 complete. 100%
- Polite conversation Win a confrontation without using a Discipline. 94%
- ’Proper’ vampires frown on this Feed from a rat. 82%
- Neonate Increase a Discipline or Skill to level 3. 75%
- You are what you eat Get one resonance with each character. 64%
- Road of the Beast Start and win a confrontation while you’re hungry. 57%
- “Are you scared now? You should be.” Scene 5 complete. 54%
- World of Darkness “SAD base” scene started. 39%
- Precision job Galeb found the right implant on Long Island on his first try. 37%
- Swansong Complete Vampire the Masquerade: Swansong. 36%
- The right dose Leysha freed the uncooperative vessel at the Red Salon. 35%
- The enemy of my enemy Galeb freed the werewolf in the SAD base. 33%
- For the dead travel fast Leysha managed to get to Halsey in time to save her. 32%
- My flesh and blood Leysha escaped from the SAD base with Halsey. 32%
- Mom of the Year Leysha was able to reassure Halsey throughout her entire mission at the Loft. 31%
- How could I forget? Emem found the memories she lost at the Chantry. 28%
- Promotion Emem joined the Primogen. 28%
- Don’t pet the dog Leysha escaped from the werewolf at the SAD base. 27%
- Elder Increase a Discipline to the maximum level. 24%
- Ancilla Increase a Skill to the maximum level. 23%
- I never want to see you again Leysha spared Richard Dunham after hearing the truth. 21%
- Black Rattlers Emem left the Anarch camp with Cerys, Rafa, and Saule. 19%
- Parley Galeb didn’t kill anyone while exfiltrating Moore from his apartment. 16%
- A hard pill to swallow Leysha succumbed to her rage and destroyed Richard Dunham. 16%
- “You’ve gone too far” Emem defeated Hilda and stopped the British invasion. 15%
- Eat the liches Emem left the Camarilla. 11%
- “Meet me there” Find all the Safe Zones. 11%
- No survivors Galeb eliminated all the high-ranking members of the Society of St. Leopold. 9.6%
- Face the music After freeing Kurt from his prison in the Chantry, Emem defeated Kurt at the SAD base. 9.3%
- Despair has its own calms Leysha is locked up in the Vatican, unable to forget Halsey’s destruction. 3.9%
- From one prison to another Leysha was unable to escape and is locked up in the SAD base. 3.9%
Steam page Updated: 2026-10-21.