Walking Simulator
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 7 reviews are negative (14%); after 3h it's 1 in 20 (5%).
- Fully opens up by hour 3.
- The opening is criticised less than in 84% of games we track.
- 31% of players who start reach the ending.
- Most players drop off before “A cold start” (Completed ACT 1): only 17% of starters get there.
- Only 68% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 9,629 Steam reviews in every language. Median playtime in a sample of 300 reviews: 1.9h for positive, 0.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (67.8% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- A cold start Completed ACT 1 Most players quit here 17% −83
- Man's best friend Completed ACT 2 13% −4
- The End of a journey Completed ACT 3 31% +18
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (9)
story milestone ending side
- 1 Like Successfully launch the game 100%
- The End of a journey Completed ACT 3 31%
- Thanks Pet the dog 17%
- A cold start Completed ACT 1 17%
- Party Crasher Found the Act 3 Easter Egg 16%
- Man's best friend Completed ACT 2 13%
- A heavy burden Pick up 100 cases 12%
- Top of the world Found the Act 1 Easter Egg 4.0%
- Fable tale Found the Act 2 Easter Egg 3.4%