The Jackbox Party Pack 7
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 6 reviews are negative (17%); after 5h it's 1 in 50 (2%).
- Fully opens up by hour 5.
- The opening is criticised less than in 78% of games we track.
- The game has no story achievements, so drop-off points can't be measured.
- Only 65% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,038 Steam reviews in every language. Median playtime in a sample of 296 reviews: 8.9h for positive, 6.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (65.4% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (20)
story milestone ending side
- Champ'd Up: The Usurper You won a match as the underdog 100%
- Champ'd Up: The Comeback Kid You won a second half match using a character that lost in the first half 89%
- Blather 'Round: Whoops You won the game and got the most "My Bad" points 84%
- Blather 'Round: Most Helpful Guesser You got 1000 points by contributing helpful guesses 64%
- Quiplash 3: Worst to First Was in last place at the end of either the First or Second Rounds and then won the game. 57%
- Devils and the Details: Tattletale Stopped 5 selfish actions in one game 50%
- Quiplash 3: Schmitty Schmackdown Got a Quiplash against Schmitty in the Final Round 40%
- Devils and the Details: You're Out of the Family Most selfish player won the game 39%
- Blather 'Round: In This Together You finished a game where everyone guessed at least one password 36%
- Talking Points: Good Karma You gave out the most engagements to other players but still won the game 30%
- Talking Points: Name Check You gave a talk with one of the players' names in the title 26%
- Champ'd Up: The People’s Champ You lost the room vote but won over 80% of the audience vote 23%
- Devils and the Details: TGIF Played on a Friday night 18%
- Champ'd Up: The Halftime Speech You were in last place at halftime, but ended up winning the game 18%
- Quiplash 3: Domination Got a Quiplash on every answer in Rounds One, Two and Three 15%
- Devils and the Details: Pitchfork Perfect Won the game with an A rating and all challenge tasks completed 9.3%
- Talking Points: Putting on a Conference You played 3 games in a row 7.5%
- Quiplash 3: Secret Schmitty Triggered a response from Schmitty with your answer 7.0%
- Blather 'Round: Think Tank You won the game as the audience 0.6%
- Talking Points: Long Winded You figured out a way to give a talk that lasted over seven minutes 0.5%