HELLCARD
Give it 5 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (42%); after 15h it's 1 in 13 (8%).
- Fully opens up by hour 15.
- 80% of players who start reach the ending.
- Most players drop off before “Winner” (Win a run): only 80% of starters get there.
- 80% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,731 Steam reviews in every language. Median playtime in a sample of 286 reviews: 21.4h for positive, 11.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (80.3% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Winner Win a run Most players quit here 80% −20
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (83)
story milestone ending side
- Team Work Deal 50 damage in one turn as a team. 100%
- Small Army Deal 100 damage in one turn as a team. 88%
- Winner Win a run 80%
- A Consolation Prize Gamble away the last gem. 71%
- Steamrollers Deal 200 damage in one turn as a team. 66%
- Better to Make Sure Have a monster frozen and stunned at the same time. 65%
- Pope Slayer Defeat Antipope 63%
- Did We Win? Die alongside with all the monsters. 62%
- All for One Win a match dead. 62%
- Demon Slayer Defeat Archdemon 58%
- Cook Slayer Defeat Cook 53%
- Watch This Have all of your cards in hand cost 0 mana (at least 5 cards). 51%
- All Outta Bubblegum Win a battle in the first turn 47%
- One for All Win a match when all other players had fallen. 44%
- That Was Quick Win a run under 60 minutes 36%
- Screws Heap Gain 100 screws 36%
- Dandy Wear 5 different outfits in battles. 34%
- Ask questions later Kill a monster with a contraption in the first turn 34%
- Automated Demolition Deal 15 damage via contraptions in 1 turn 34%
- Give and Take Have 128 block. 33%
- Torment Curious Win run with Torment 1. 33%
- Miniboss Slayer Defeat all minibosses 32%
- Winner Winner Win 5 runs 31%
- Automated Carnage Deal 25 damage via contraptions in 1 turn 30%
- The Hobbyist Unlock all cards and artifacts for 1 class. 30%
- Plague Doctor Die due to rotten damage. 29%
- Unending Reach floor 13 in Endless Mode 28%
- Mr. Wolf Take no damage in a turn in which 3 heroes are supposed to die. 27%
- Overkill Play a Starter card using a Stamina Burst. 27%
- Screws Hill Gain 500 screws 23%
- Goliath Reach 50 max HP. 22%
- Infinite Reach floor 19 in Endless Mode 22%
- Generalist Have 4 different contraptions at the same time 22%
- Automated Apocalypse Deal 50 damage via contraptions in 1 turn 22%
- Rube Bronzeberg Have a team member play at least 15 cards during one turn and deal no damage. 20%
- Rush Hour Win a run under 45 minutes 18%
- Screw Everest Gain 1000 screws 17%
- Eternal Reach floor 25 in Endless Mode 17%
- Tit for tat Have 1k block. 17%
- Backyard Generator Have 6 cores at the same time. 16%
- An Arrow to the Knee Die to an archer while playing a Warrior 15%
- Know Your Limits Win a battle with Antipope without ever reaching card limit. 15%
- But A Scratch Start a battle with 1HP and survive. 14%
- The Antiquarian Unlock all cards and artifacts for 2 classes. 13%
- Sharp Dressed Wear 10 different outfits in battles. 11%
- Squid Pro Quo Have 32k block. 11%
- High Status During a battle have more status cards in your deck than all other types combined. 10%
- Golden Have only legendary cards in your deck. 10%
- Omae Wa Mou Shindeiru Win final boss fight during first turn. 9.3%
- Powertrain Replay 5 cards using Stamina Burst in a single turn. 8.8%
- Winner Winner Duck Dinner Win 15 runs 8.1%
- AI Master Win a battle dealing damage only through Contraptions 8.0%
- Power Plant Have 12 cores at the same time. 7.6%
- The Collector Unlock all cards and artifacts for 3 classes. 7.2%
- Call an Ambulance Kill an enemy while having at least 10 Weak influence stacked. 5.6%
- No Time To Explain Win a run under 30 minutes 5.5%
- The Trend Setter Wear 15 different outfits in battles. 5.1%
- My deck has no pathetic cards At any point, have at least 35 cards in your deck. 5.0%
- The Sun Have 20 cores at the same time. 4.7%
- Torment Regular Win a run with Torment 10. 4.2%
- The Best Defence Build deck consisting only of Attack cards. 4.1%
- All Right Win a run taking all rightside paths on the map. 3.5%
- Lone Wolf Win a run without companions. 3.4%
- Untouchable Win a run without losing any HP. 3.4%
- Mad Skills Build deck consisting only of Skill cards. 3.1%
- Against the grain Win a run as a tinkerer with no contraptions in deck 2.7%
- Rube Silverberg Have 2 team members play at least 15 cards each during one turn and deal no damage. 2.6%
- Bullet Dodger Win a run without getting any block. 1.7%
- That was close! Win a run with every player having 1HP at the end. 1.7%
- Travel Light Win a run without taking any artifacts. 1.6%
- Krankenwagen Start a battle with 1 HP and exit it with full health. 1.5%
- Empty Handed Win a battle having 2 or less cards in deck. 1.5%
- Lightweight Baby Have all of your cards in hand cost at least 3 mana (at least 5 cards). 1.4%
- Constant Win a run without adding or removing any cards to your deck. 1.2%
- The Leader Build deck consisting only of Influence cards. 1.1%
- No gems, no problems Win a run without getting any gemstones. 1.1%
- Senior Generalist Have 8 different contraptions at the same time 1.1%
- Torment Aficionado Win a run with Torment 20. 1.0%
- AI Overlord Win a run dealing damage only through Contraptions 1.0%
- Rube Goldberg Have 3 team members play at least 15 cards each during one turn and deal no damage. 0.9%
- True Pacifist Win a run with the Pacifist Torment modifier without killing any monster. 0.9%
- Goldrush In a single adventure screen upgrade a Starter Card to a Legendary. 0.7%
- Master Generalist Have 12 different contraptions at the same time 0.5%