Owlboy
Give it 7 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (35%); after 10h it's 1 in 10 (10%).
- Fully opens up by hour 10.
- The game has no story achievements, so drop-off points can't be measured.
- Only 30% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 6,118 Steam reviews in every language. Median playtime in a sample of 297 reviews: 10.6h for positive, 9.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (30.4% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (12)
story milestone ending side
- Bad boy Threw Geddy into the clouds! How rude! 100%
- Hot Spring Mastery Learned how to cope with the heat in Toby's hot spring. 84%
- Music Master Played Otus's song on Bomboman's drums. 29%
- Flight of the Boguin Cleared the Boguins' Cannon challenge. 28%
- Ancient Memories Collected the Golden disks. 24%
- Good boy Tried to report to Asio at the first sign of trouble. 22%
- Reminiscing Listened to the shell near the old ruins. 20%
- Oops... Beat Geddy 1000 times. 16%
- Treasure Seeker Collected Buccanary coins. 16%
- Trinket Grand Master Unlocked every trinket from Buccanary's shop. 15%
- Trinket Master Mastering trinket collection at Buccanary's! 15%
- Treasure Seeker Grand Master Collected all Buccanary coins. 15%