Receiver 2
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (31%); after 10h it's 1 in 19 (5%).
- Fully opens up by hour 7.
- The game has no story achievements, so drop-off points can't be measured.
- Only 64% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 3,108 Steam reviews in every language. Median playtime in a sample of 296 reviews: 15.9h for positive, 5.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (64.4% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (34)
story milestone ending side
- The Gunslinger Load a revolver with a blocked chamber and fire all rounds without hitting the blocked chamber. 100%
- Röntgen Get killed through a wall. 99%
- Three For Three Kill three robots with three bullets in a row. 94%
- Window Shopping Kill a robot through glass. 90%
- M10 Rank up with the S&W Model 10. 89%
- You are Strong Survive the Threat Echo. 87%
- Short but Deadly Rank up with the Colt Detective Special. 85%
- Tease Drain a turret of ammo. 78%
- Pop, Pop, Pop Shoot three balloons with one shot. 76%
- Government Rank up with the Colt M1911. 75%
- Five o'Glock Rank up with the Glock 17. 73%
- Running Scared Shake off a shock drone after being chased for more than 15 seconds. 66%
- Desperate Times When completely out of ammo, hack an undamaged turret. 66%
- Self-Reflection Get a bullseye on your reflection in a mirror. 58%
- Shards Get killed by falling glass. 49%
- Getting Beretta All the Time Rank up with the Beretta M9. 48%
- Pool Shark 8 ball, corner pocket. 48%
- Deagle-Eyed Rank up with the Desert Eagle. 46%
- X-Ray Kill a robot through a wall. 45%
- Yeet! Rank up with the HiPoint. 45%
- Sharpshooter Kill a robot from 30m or farther. 38%
- Surprise Attack Destroy only the motion sensor of a sleeping turret. 36%
- Leaving a Sauer Taste Rank up with the SIG Sauer P226. 34%
- Death Wish Complete a rank without shooting any unaware robots. 32%
- Wham Bam Eject an empty magazine, load a non-empty one, and chamber a round in less than a second. 31%
- Retro Revenge Break all the noisy arcade machines. 29%
- Making Peace Rank up with the Colt Single Action Army. 27%
- Quick Fix Kill a shock drone within five seconds of clearing a malfunction. 25%
- No Cigar Die from a negligent discharge on Sleepwalker or above. 23%
- Pacifist Complete a rank without firing a shot. 20%
- Turret Demolition Break every breakable part of a turret. 17%
- Cleanup Clear a double feed and chamber a round in five seconds or less. 12%
- Drone Demolition Break every breakable part of a shock drone. 7.6%
- True Receiver Awaken five times. 7.3%