IndieMassively Multiplayer
Mod and Play
The first 3 hours are a test
Gets good by 3h almost every game dips in hours 2–3
Started playing 57% of owners
Steam reviews 42% positive of 1,615
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (62%); after 3h it's almost 1 in 2 (40%).
- The opening is criticised more than in 91% of games we track.
- Only 57% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,638 Steam reviews in every language. Median playtime in a sample of 290 reviews: 1.9h for positive, 1.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (57.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (11)
- Start new game Start new game in Main Menu 100%
- Find new game Сonnect to the server via server browser 70%
- Death Die 5 times 38%
- Creator Spawn 5 times objects from spawn menu 37%
- Video Play video using a TV 32%
- Better together Play with a friend on the same server 28%
- Murderer Kill 5 times players 27%
- Popper Burst 5 balloons 17%
- Clock Play on the same server 1 hour 16%
- Destroyer Use 5 times remover tool 11%
- Load the mod Load the mod from workshop 5.1%
Steam page Updated: 2026-10-20.