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Space Pirates and Zombies
ActionIndieRPGStrategy

Space Pirates and Zombies

Aug 15, 2011 Steam: Very Positive

Give it 2 hours

Gets good by 2h almost every game dips in hours 2–3
Fully opens up by 20h rated like by long-time players
Reach the ending 13% of players who started
Started playing 54% of owners
Steam reviews 91% positive of 3,173

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 3,170 Steam reviews in every language. Median playtime in a sample of 297 reviews: 56.2h for positive, 17.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (53.8% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Mr. Fixit Repair the Clockwork 100%
  3. Good Riddance Escape the Sol System 81% −19
  4. Bigger is Better Upgrade the Clockwork Most players quit here 41% −41
  5. Frankenstein The Clockwork II 23% −18
  6. Space Opera Complete the Game 13% −9

story milestone ending biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (48)

story milestone ending side

  • Mr. Fixit Repair the Clockwork 100%
  • Errand Boy Complete 5 Missions 83%
  • Good Riddance Escape the Sol System 81%
  • Petty Miner Collect 1,000 Rez 79%
  • A Small Talent for War Destroy 100 Enemy Ships 72%
  • Slave Driver Collect 250 Goons 71%
  • Chemistry Set Reach Tech Level 10 71%
  • Trainee Collect a Common Specialist 67%
  • Tactical Retreat Mass Retreat 5 Times 59%
  • Negotiator Bribe Star Relations 5 Times 58%
  • Minion Collect an Uncommon Specialist 57%
  • Scout Explore 10 Star Systems 56%
  • Mentor Train a Specialist to Expert 56%
  • Expert Collect an Elite Specialist 55%
  • Fixer Complete 25 Missions 55%
  • Big Digger Collect 10,000 Rez 53%
  • Deadly Destroy 500 Enemy Ships 51%
  • Henchman Collect a Rare Specialist 47%
  • Gold Watch Retire a Specialist 46%
  • Eye Popper Space 250 Goons 45%
  • Ninja Collect a Godlike Specialist 43%
  • Labor Acquisition Master Collect 2,500 Goons 41%
  • Bigger is Better Upgrade the Clockwork 41%
  • Palm Greaser Bribe Past 5 Warpgates 38%
  • Mr. Science Reach Tech Level 50 34%
  • Explorer Explore 50 Star Systems 34%
  • Oh the humanity! Destroy a Tier 3 CIV Base 32%
  • Rez Lord Collect 100,000 Rez 25%
  • 5th Horseman Destroy 2500 Enemy Ships 24%
  • Mission Master Complete 100 Missions 24%
  • Big Bada Boom Destroy a Tier 3 UTA Base 23%
  • Frankenstein The Clockwork II 23%
  • Power Overwhelming Reach Tech Level 100 20%
  • Uber Technician Research a Category to Level 10 17%
  • Harbor Master Unlock All Ship Hulls 16%
  • No Pieces Left Over Unlock All Components 16%
  • Santa's Little Helper Feed Santa so much milk and cookies, that an elf falls off his sleigh 14%
  • Space Opera Complete the Game 13%
  • Goon Tycoon Collect 25,000 Goons 13%
  • Omniscient Explore 150 Star Systems 12%
  • Master Blaster Destroy 25 Starbases 12%
  • BASE KILLINGTON Defeat a Tier 3 Bounty Hunter Stronghold in Chapter 4. In short, do the impossible. You have our sympathy. 8.7%
  • Sniper Beat a Warpgate 10 levels higher than you 8.7%
  • Single Minded Never use Respec 8.4%
  • War Hero Clear all zombie infection 5.9%
  • Impressive! Complete the Game on Expert 2.4%
  • Masochist Complete the Game on Insane 2.2%
  • Arena Champion Beat all 10 arena ladders and all 5 tiers on bronze, silver and gold level. Be the champ of 150 events.. 1.7%
Steam page Updated: 2026-10-19.

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