Kindergarten 2
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 7 reviews are negative (15%); after 7h it's 1 in 100 (1%).
- Fully opens up by hour 3.
- The opening is criticised less than in 82% of games we track.
- 26% of players who start reach the ending.
- The biggest drop-off is between “Creature Feature” (Help Lily and Billy save the captured kids) and “Turning the Tables” (Help Ted foil his brother's plan): from 62% to 37% of starters.
- 92% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,857 Steam reviews in every language. Median playtime in a sample of 292 reviews: 9.3h for positive, 11.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (91.7% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- First Day of School Get through your first day of school. 94% −6
- A Tale of Two Janitors Help the Janitor win the war against Bob. 88% −6
- Hitman's Potty Guard Help Ted prove his worth to Felix. 79% −9
- Flowers For Diane Collect the specimens for the science teacher and use them appropriately. 78% −1
- If you can dodge a nugget Help Nugget dig a new Nugget Cave. 71% −7
- Opposite's Attract Help Buggs get his knife back from Penny. 71%
- Cain's not Able Help Felix get his full inheritance. 68% −3
- Things That Go Boom Help Carla get the device that Jerome has. 65% −3
- Breaking Sad Help Ms. Applegate get her fix. 64% −1
- Creature Feature Help Lily and Billy save the captured kids. 62% −2
- Turning the Tables Help Ted foil his brother's plan. Most players quit here 37% −25
- What did it cost? Everything. 26% −11
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (24)
story milestone ending side
- Hard Knock Life Die for the first time. 100%
- Starting Your Monstermon Journey Collect your first Monstermon Card. 99%
- First Day of School Get through your first day of school. 94%
- A Tale of Two Janitors Help the Janitor win the war against Bob. 88%
- What to Wear? Change your outfit. 81%
- Hitman's Potty Guard Help Ted prove his worth to Felix. 79%
- Flowers For Diane Collect the specimens for the science teacher and use them appropriately. 78%
- If you can dodge a nugget Help Nugget dig a new Nugget Cave. 71%
- Opposite's Attract Help Buggs get his knife back from Penny. 71%
- Cain's not Able Help Felix get his full inheritance. 68%
- Things That Go Boom Help Carla get the device that Jerome has. 65%
- Breaking Sad Help Ms. Applegate get her fix. 64%
- Ready to Battle! Collect 10 Monstermon Cards and make a full deck. 64%
- Creature Feature Help Lily and Billy save the captured kids. 62%
- Pewter City Win a Monstermon battle. 53%
- Turning the Tables Help Ted foil his brother's plan. 37%
- K-I-S-S-I-N-G Saw something gross. 36%
- Big League Win all the Monstermon battles. 33%
- Cat Collector Found homes for all of Agnes's cats. 28%
- Gotta Get 'em All! Collect all 50 Monstermon Cards. 26%
- What did it cost? Everything. 26%
- Fashionista Collect all of the outfits. 22%
- Common Decency I'm so proud of you. 19%
- The Memories Remembered that Nugget likes flowers. 18%