BOOK OF HOURS
Give it 10 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (33%); after 35h it's 1 in 20 (5%).
- Fully opens up by hour 35.
- The game has no story achievements, so drop-off points can't be measured.
- 89% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,546 Steam reviews in every language. Median playtime in a sample of 298 reviews: 53.2h for positive, 5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (89.2% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (95)
story milestone ending side
- In the Isle's Shadow I found my way through the storm to Brancrug Village. 100%
- In the Mist What happens in Numa, stays in Numa. Generally. 43%
- The Curia of the Isle I restored the rooms set aside by the Curia for the Librarian. 31%
- Exit Dewulf I restored the sanctuary of the last Baron Dewulf. 28%
- The Brothers and Sisters of St Brandan's I restored the Abbey Church of the Isle, all the way to its topmost spire. 23%
- Darkness at Noon I restored the deepest chambers of the Cucurbit Prison. 16%
- Wicke's Waking I discovered the source of the fire that ravaged Hush House. 15%
- The Affair of the Claw and the Clouds From the far monastery of St Tentreto, we hear stories of unexpected visitors - visitors from behind the sky... 13%
- The Affair of the Royal Endeavour The New King has sanctioned the use of the Crown's wealth to fund a visionary new industrial project... 13%
- The Affair of the Unfinished Lark For years a sculptor-adept laboured at his masterpiece. And now, puzzlingly and suddenly, he is dead... 13%
- The Affair of 'Apollo and Marsyas' An upcoming production of an opera with a very ancient pedigree indeed... 13%
- The Affair of the Messenger's Casket In a hidden fold of the mountains above the city of Cluj lies the enigmatic relic they call Saint Mihael's Coffin... 13%
- The Affair of the Particular Mystique The Suppression Bureau has a growing interest in the recent fad for unconventional - often prophetic - religious movements... 13%
- The Affair of the Invisible Opera No-one has ever successfully staged an entire performance of 'Wings Within Wings'. But now someone is trying again... 13%
- The Affair of the Forgivable Debt Two Reckoner mobs have gone to war in the unremarkable Lithuanian city of Kaunas. Why? What's in Kaunas? 13%
- The Affair of the Absent Friend The Ligeian Medusa is long dead. But she walks the streets of Budapest by moonlight and, for the first time, she's being glimpsed in daylight too... 13%
- The Affair of the Grunewald Provision The assets of Grunewald's Permanent Circus were disposed of by the Bureau. In hindsight, this was a mistake... 13%
- The Affair of the Endless Guest An 'inhabitation of Worms' is never to be taken lightly... 13%
- The Affair of the Oriflamme Heist Oriflamme's Auction House is never robbed. But what if it has been? 13%
- The Affair of the Threshold Revolution The Légion du Seuil recruits from among the Bounds-beasts. How trustworthy is it, really? 13%
- The Affair of the Dappled Rose Another man has died in the desert. He raved to the end about gardens, with a flower crushed in his hand... 13%
- The Affair of the Rising While A self-styled oracle preaches 'the truth of nearly now' to her followers. She camps by the Temple of Seven Coils, and hasn't been eaten... 13%
- The Affair of the Open Reverend In a highly specialised clinic, specialists study the ecstatic agonies of the case known only as'the Open Reverend'... 13%
- The Affair of the Unfettered Eye Messana: a prosperous little desert village that has become a place of pilgrimage. There have been peculiar manifestations there of late... 13%
- The Affair of the God in the Wood A faddish health camp has attracted attention after many of its clients seem to have developed sudden, sometimes upsetting, artistic abilities... 13%
- The Affair of the Other Horizon Sailors have a term for the compass-whirl phenomenon which occurs before sightings of the city Ys... 13%
- The Affair of the Sandalwood Saint An odd little image in a church in Strasbourg has become a locus for wild claims of healing and haunting... 13%
- The Affair of the Second Skin The labhite Abecassis has begun a dramatic and dangerous metamorphosis... 13%
- Beneath the Abbey of the Black Dove I unearthed the final secret of the caves below Hush House. 13%
- The Affair of the Friar's Tapestry A tapestry has been stolen from the Haustorium that depicts details of a very old rite indeed... 13%
- The Last Homely House I wrote an Invitation to a Visitor. 13%
- Much Is Lost... But We Abide I curated a perfect display of Hush House's Librarians. 9.5%
- Evening Falls I lived out my days quietly, as the Librarian of Hush House; and I was happy. 8.6%
- Stress Cannot Exist In The Presence Of A Pie I hosted guests for luncheon. 5.3%
- Hot Ice Creams For Cold Days I hosted guests for a picnic. 4.9%
- Books Are The Memory That Does Not Die I wrote an original Manuscript. 4.9%
- Deeper Than Did Ever Plummet Sound I drowned my book. 4.1%
- Mastery: Illumination I mastered the Wisdom of purification of the self and its surroundings. 4.0%
- Material Happiness I unlocked the Sun card. 4.0%
- Food And Cheer And Song I hosted guests for supper. 3.6%
- Mastery: Horomachistry I mastered the Wisdom of the laws (and disagreements) of the Hours. 3.4%
- Mastery: Nyctodromy I mastered the Wisdom of the ways and byways of the transmundane. 3.3%
- Mastery: Hushery I mastered the Wisdom of silence and its sundering. 3.1%
- Second Breakfast I hosted guests for elevenses. 3.1%
- Mastery: Bosk I mastered the Wisdom of the primaeval wood. 3.0%
- Mastery: Ithastry I mastered the Wisdom of alchemy, metallurgy and pyrotechnics. 3.0%
- Mastery: Skolekosophy I mastered the Wisdom of things that should not be studied. 3.0%
- Compromise & Adaptation I unlocked the Temperance card. 3.0%
- Numen: Inescapable Confinement There's only one place you're safe from Eternity and History, and it's not a place anyone would want to be... 3.0%
- Numen: That Old Lost Music Every song ever sung still lingers in wind and echo, untouched by the demands of Eternity… 3.0%
- Mastery: Preservation I mastered the Wisdom of healing and restoration. 2.9%
- Destiny I unlocked the Wheel of Fortune card. 2.9%
- Mastery: Birdsong I mastered the Wisdom of music, riddles and miscellanea. 2.7%
- Ends & Mortality I unlocked the Death card. 2.7%
- That Which Is Predestined I unlocked the Devil card. 2.7%
- Numen: a Merciless Alteration The fundamental flaw; the irresistible shortcut; the hate that heats; the change that mars; the scar that opens... 2.7%
- Numen: the Great Counterfeit The Sun-in-Splendour and the Forge of the Days could not be joined. But Sunset Celia and the Swan King could... 2.7%
- A Third Way I walked beneath the Sun, and I walked within the flesh. At last I found my final home. 2.7%
- Numen: the Paths of the Sun The Sun has charted his Paths - paths beyond walls and woods and Bounds. When we are ready, all of us will enter Eternity... 2.6%
- Naming the Shadow I have faced my Crime and the Curse it freed. At last, I am whole. 2.6%
- I Am Particularly Fond Of Muffins I hosted guests for afternoon tea. 2.5%
- Summons & Rebirth I unlocked the Judgement card. 2.5%
- Numen: the Bells of Ys Ys, by her arts, found the strike-tone that shakes the Hours. A bell cast with this secret could speak the Ys-note… 2.5%
- CATASTROPHE I unlocked the Tower card. 2.4%
- Assured Success I unlocked the World card. 2.1%
- Numen: The Sun's Weakness The Sun's sins and the Sun's scars are our salvation. There are Histories where they will trap us... 2.1%
- Numen: A Final Understanding Eternity and History cannot be reconciled. Freedom cannot be perfection - not unless we understand the paradox of the eternal ending... 2.1%
- Perfectly Monstrous Those who go beneath the surface do so at their peril. Those who read the symbol do so at their peril. I went and read and mastered all. 2.1%
- The Songs of Caer Adar I eavesdropped on the Aviform Hours and live, still, to sing their songs. 2.0%
- A Knowledge In The Look Of Things I followed in the footsteps of Solomon Husher. 1.9%
- Folly & Mania I unlocked the Fool card. 1.9%
- Occult Forces I unlocked the Moon card. 1.9%
- Hope & Prospects I unlocked the Star card. 1.9%
- Numen: Back into Balance When the travelling Carapace-kinds passed beyond the wave and the sky, they made arrangements for their return... 1.9%
- Numen: an Irresistible Feast Hunger made Worms of Dragons. But without the savour-secret of the Carapace, their hunger would not have been sufficient... 1.9%
- Numen: Weaving the World The Histories, they say, are braided like hair - or tangled like roots. What is the shape of that knot...? 1.9%
- The Unknown I unlocked the Empress card. 1.7%
- Numen: Loopholes When Eternity came into the world, certain prudent powers arranged loopholes. Those loopholes may open again... 1.7%
- Look on my Works, Ye Mighty I spoke the name 'Calyptra' and lived. I won the last revolution, and I am free. 1.7%
- Numen: Three Rules If we know those deepest rules, we know what even the Chancel and the Calyptra may not do... 1.6%
- Map of the Empire I plumbed the depths. I plotted the impossible. I completed my masterwork, and mastered the Mansus itself. 1.6%
- Les Neiges D'Antan Neither rags nor riches soothed my soul. But at last I found peace in Hush House. 1.6%
- Vigilance & Treason I unlocked the Hermit card. 1.5%
- A Reckoning Postponed Indefinitely I was hunted. I was afraid. But now I am safe, and prepared. 1.5%
- Apology Accepted They had hands, organs, dimensions, senses, affections, passions. I know that now. I made, at last, amends. 1.3%
- Across The Wake They Come I founded the Lighthouse Institute, with an uncertain course through the world. 1.2%
- Every Cliff A Fortress I founded the Lighthouse Institute with a mission of mortal self-sufficiency. 0.7%
- Silence After Lightning I founded the Lighthouse Institute with a mission to sustain peace. 0.6%
- The World's Lost I founded the Lighthouse Institute with a mission to honour what's left of the gods-from-stone. 0.6%
- Every Flame Has Its Fuel I founded the Lighthouse Institute with a mission of advancing the creation of better Hours. 0.4%
- Only Twins Drown Twice I founded the Lighthouse Institute with a mission of strength through conflict. 0.4%
- Lamp Above, Rocks Below I founded the Lighthouse Institute with a mission of occult revelation 0.4%
- No Sharper In The Dark I founded the Lighthouse Institute with a mission of occult secrecy. 0.4%
- Hush House Endures I founded the Lighthouse Institute with a murky mission of self-advancement. 0.4%
- Many Pebbles, One Beach I founded the Lighthouse Institute with a mission to make use of what's left of the gods-from-stone. 0.3%